![]() Unholy Frenzy works very well in combination with the Dread Lord's Vampiric Aura on Abominations and other advanced melee units and on melee heroes such as the Dread Lord. This makes them attack slightly over twice as fast, and is particularly vital for the slower but more damaging units. If an ally has brought shamans into the fray, try to stack Unholy Frenzy on bloodlusted units. For some units, such as low hit point units, it is not a good idea to cast Unholy Frenzy on them because it will make them so weak they will be easily killed. Unholy Frenzy is very helpful on Heroes (whose health regeneration can make up for the loss of hit points), Abominations, Frost Wyrms, Tauren, Knights, and Bears. ![]() +50% attack speed bonus, target unit takes 2 damage/sec. If not available, target the Necromancers if they can't be reached, or use AoE abilities and skills to clear the skeletons. Raise Dead prioritizes lower-ranked corpses first for example, a critter corpse will take priority over a Ghoul's. You can kill a critter and get the same result from Raise Dead on its corpse as you would on, say, a Tauren, or an Abomination. If you have a Death Knight on your team, save powerful corpses for Animate Dead. Tip: Raise Dead yields the same result regardless of what type of corpse it is cast on. Research Skeletal Mastery to increase their duration by 20 seconds for a total of 65 seconds. It's recommended to keep the spell set off so he can reserve mana for his more powerful spells. This is to prevent the Necromancer from raising Skeletons from the Graveyard after he is created wasting his mana if you happen to build your Graveyard next to the Temple of the Damned. There's a cap to the amount of skeletons that can be summoned, and excess skeletons will automatically die if it goes over this amount, with the oldest ones taking priority. Once the Skeletal Mastery upgrade is researched, Raise Dead will raise 1 Skeleton Warrior and 1 Skeletal Mage per corpse. Skilled players should instead use Necromancers for the purposes of Unholy Frenzy and Cripple, as these are very powerful when used correctly (and also gives more versatility in the player's army), even moreso with an Orc ally using Shamans. ![]() Good microing skills can allow Necromancers to survive, especially if they get targeted by heavy air or artillery units, who can easily kill them. Keep Necromancers in the back and well protected. You may want to add more or less Meat Wagons depending on the amount of Necromancers you use, however. ![]() The Meat Wagons provide fresh corpses for the Necromancers to use, while the Obsidian Statues allow them to contribute to the battle for as long as possible. Necromancers work well with 3-4 Meat Wagons and 2 Obsidian Statues. If the enemy doesn't have Destroyers or Faerie Dragons (the latter of which can be fatal to Necromancers) then the sheer amount of skeletons can overwhelm enemies, though it is also important to take note of the massive collision as a result. Necromancers are very popular among experienced undead players as they can raise lots of Skeletons to support your existing troops. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |